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Nomad Sculpt

Paid
nomadsculpt.com

Powerful 3D sculpting app for iPad and Android tablets with multiresolution sculpting, PBR painting, layers, and export to OBJ, STL, and glTF formats.

3D & AR/VRSculptingMobile
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Nomad Sculpt screenshot
Added on February 23, 2026← Back to all tools

What does this tool do?

Nomad Sculpt is a dedicated 3D sculpting and painting application designed primarily for tablets (iPad and Android) with a recent desktop expansion to Windows and macOS. It offers multiresolution sculpting, which allows artists to work at different polygon densities efficiently, and includes PBR (physically-based rendering) painting for realistic material creation. The tool supports layer-based workflows and exports to industry-standard formats (OBJ, STL, glTF), making it suitable for both hobbyists and professionals. However, it's fundamentally a sculpting-first tool rather than a full 3D suite—it doesn't compete with Blender or Maya in terms of modeling, rigging, or animation capabilities. The tablet-first philosophy means the interface is touch-optimized, which is either a major strength or limitation depending on your workflow preference.

AI analysis from Feb 23, 2026

Key Features

  • Multiresolution sculpting for efficient performance on lower-spec devices
  • PBR painting system for realistic material texturing directly on 3D models
  • Layer-based non-destructive workflow for organization and experimentation
  • Export to OBJ, STL, and glTF formats for game engines, 3D printing, and asset pipelines
  • Touch-optimized UI designed specifically for tablet input and stylus workflows
  • Offline functionality with 15-day grace period before online license verification required
  • Manual, forum community support, and demo access for learning

Use Cases

  • 1Digital character sculpting and creature design for game development or animation
  • 2Creating 3D printable models and sculptures for 3D printing services
  • 3Rapid prototyping and ideation for product designers working on-the-go
  • 4Texture painting and detail work on 3D assets using PBR workflows
  • 5Creating organic 3D art for personal projects, portfolio building, or art direction references
  • 6Educational tool for learning 3D sculpting fundamentals on tablets in classroom settings

Pros & Cons

Advantages

  • Exceptional tablet optimization with intuitive touch controls, making it genuinely portable compared to desktop-bound alternatives
  • Multiresolution sculpting enables smooth performance on tablets by managing polygon density intelligently
  • Affordable entry point (~$35 for desktop, free on mobile app stores) compared to professional alternatives like ZBrush or Substance Painter
  • Support for modern export formats (glTF, OBJ, STL) ensures compatibility with game engines, 3D printing, and asset pipelines
  • Cross-platform availability (iOS, Android, Windows, macOS) with offline functionality (15-day grace period)

Limitations

  • No cross-platform license portability—purchasing on iPad doesn't unlock Windows version, fragmenting user investment across platforms
  • Limited to sculpting and painting; lacks modeling, rigging, animation, or UV unwrapping tools, requiring supplementary software for complete pipelines
  • Online licensing requirement with only 15-day offline grace period may frustrate users with unreliable internet access
  • Desktop version (2.9.3) is relatively new and less mature than tablet versions, with potential stability or feature gaps compared to established competitors
  • No official educational discounts on desktop versions (only through Apple's institutional program), limiting adoption in schools despite the learning tool potential

Pricing Details

Desktop versions (Windows & macOS) pricing: Individual license ~$35 with 1 license key providing 2 activations. Seat-based licensing available for teams with volume discounts. Classroom/Lab licensing offers 1 license key with N shared activations. Mobile versions (iOS via App Store, Android via Google Play and Huawei AppGallery) available through platform-specific storefronts with separate pricing. PayPal and alternative payment methods coming early 2026. Steam release planned for January/February 2026.

Who is this for?

Digital artists, character designers, and game developers comfortable with tablet-first workflows; hobbyist sculptors seeking affordable entry into 3D creation; 3D printing enthusiasts needing accessible model creation tools; educators introducing students to digital sculpting; professionals seeking portable sculpting tools for on-location concept work or travel.

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