Kaedim
PaidAI-powered tool that turns 2D images into production-ready 3D models in minutes — used by game studios, e-commerce, and product designers.
What does this tool do?
Kaedim is an AI-powered 3D asset production service that converts 2D images into production-ready 3D models for enterprise clients. Rather than being a self-service tool, it functions as a managed service with human-in-the-loop quality control—users submit 2D source images, and Kaedim's AI generates 3D models that are then refined to match specific art styles and technical specifications before delivery. The platform claims 10x faster turnaround than traditional outsourcing by combining neural network-based generation with custom post-processing. It's positioned as an enterprise solution with white-glove support, custom integrations, and ISO27001 certification, catering to AAA game studios, e-commerce platforms, and Fortune 100 product design teams rather than individual creators.
AI analysis from Feb 23, 2026
Key Features
- 2D-to-3D model generation powered by neural networks that converts photographs or concept art into polygon-based 3D assets
- Custom art style training and integration to ensure generated models match studio-specific visual guidelines and aesthetic direction
- White-glove onboarding and dedicated support team providing end-to-end collaboration from project briefing through asset delivery
- Custom workflow integrations allowing teams to brief, review, organize, and deliver assets through their existing tools and processes
- Quality guarantee with production-ready asset delivery—models verified to match art direction, technical specifications, and production standards before handoff
Use Cases
- 1Game studios accelerating asset creation pipelines for characters, props, and environmental elements without hiring additional 3D artists
- 2E-commerce platforms rapidly converting product photography into interactive 3D models for online storefronts and AR visualization
- 3Mid-production game development unblocking asset bottlenecks while maintaining consistent art direction across hundreds of models
- 4Product design teams generating multiple 3D iterations from 2D sketches and concept art for prototyping and visualization
- 5Live service game studios maintaining content velocity for seasonal updates and events without outsourcing delays
- 6Companies building 3D-dependent applications (AR, VR, metaverse) that need rapid asset generation at scale with consistent quality
Pros & Cons
Advantages
- Dramatically faster turnaround than traditional outsourcing—claims 10x speed improvement mean assets move from concept to production-ready in days rather than weeks
- Custom pipeline integration and white-glove enterprise support ensure outputs match proprietary art styles, technical specs, and existing workflows without forcing teams to adopt new processes
- ISO27001 certification and established trust with AAA studios and Fortune 100 companies provide confidence in data security and quality consistency for sensitive commercial projects
- Hybrid human-AI approach balances automation speed with quality assurance—neural networks generate initial models, then human refinement ensures production readiness rather than raw AI output
Limitations
- Pricing information is completely absent from the website—no transparent pricing model, tier structure, or cost-per-asset breakdown makes budget planning impossible for potential customers
- Requires submitting source images and project details to a third party, which may raise concerns for studios with strict NDA requirements or proprietary asset security protocols
- Service-based delivery model creates dependency on Kaedim's team capacity and timelines; cannot scale infinitely if demand exceeds their operational capacity
- Quality heavily dependent on input image quality—the website admits 'source images aren't ideal' still work, but unclear how poor source material affects output fidelity
- Limited information about supported file formats, polygon budgets, LOD generation, or technical constraints that matter for game engine pipelines (Unreal, Unity, etc.)
Pricing Details
Pricing details not publicly available. Website contains no pricing tier, per-asset costs, subscription models, or free trial information. Enterprise demo booking is the only call-to-action for interested customers.
Who is this for?
Art leads, technical directors, and production heads at mid-to-large game studios (especially AAA developers), e-commerce enterprises managing product catalogs, and Fortune 100 companies with established 3D pipelines. Best suited for teams with existing 3D workflows who need to increase throughput without expanding headcount, rather than individual creators or small indie studios without established technical specifications.